27 #ifndef _CEGuiAndroidOpenglEs2BaseApplication_h_
28 #define _CEGuiAndroidOpenglEs2BaseApplication_h_
30 #include "CEGuiBaseApplication.h"
44 #endif // end of guard _CEGuiAndroidOpenglEs2BaseApplication_h_
void beginRendering(const float elapsed)
Implementation function to perform required pre-render operations.
Definition: CEGuiAndroidOpenglEs2BaseApplication.cpp:46
bool init(SamplesFrameworkBase *sampleApp, const CEGUI::String &logFile, const CEGUI::String &dataPathPrefixOverride)
Initialise the base application.
Definition: CEGuiAndroidOpenglEs2BaseApplication.cpp:37
This is a base class that is intended to be used for all sample applications. Here we take care of co...
Definition: SamplesFrameworkBase.h:43
Base application abstract base class.
Definition: CEGuiBaseApplication.h:69
void endRendering()
Implementation function to perform required post-render operations.
Definition: CEGuiAndroidOpenglEs2BaseApplication.h:41
Definition: CEGuiAndroidOpenglEs2BaseApplication.h:32
void destroyWindow()
The abstract function for destroying the renderer and the window.
Definition: CEGuiAndroidOpenglEs2BaseApplication.h:39
String class used within the GUI system.
Definition: cegui/include/CEGUI/String.h:62