Crazy Eddie's GUI System  ${CEGUI_VERSION}
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OpenGLGeometryBufferBase_wrapper Member List

This is the complete list of members for OpenGLGeometryBufferBase_wrapper, including all inherited members.

AllocatedObject() (defined in CEGUI::AllocatedObject< GeometryBuffer >)CEGUI::AllocatedObject< GeometryBuffer >inlineexplicit
AllocatedObject() (defined in CEGUI::AllocatedObject< GeometryBuffer >)CEGUI::AllocatedObject< GeometryBuffer >inlineexplicit
appendGeometry(::CEGUI::Vertex const *const vbuff,::CEGUI::uint vertex_count) (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinlinevirtual
CEGUI::OpenGLGeometryBufferBase::appendGeometry(const Vertex *const vbuff, uint vertex_count)CEGUI::OpenGLGeometryBufferBasevirtual
appendVertex(::CEGUI::Vertex const &vertex) (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinlinevirtual
CEGUI::OpenGLGeometryBufferBase::appendVertex(const Vertex &vertex)CEGUI::OpenGLGeometryBufferBasevirtual
BatchList typedefCEGUI::OpenGLGeometryBufferBaseprotected
BatchList typedefCEGUI::OpenGLGeometryBufferBaseprotected
d_activeTextureCEGUI::OpenGLGeometryBufferBaseprotected
d_batchesCEGUI::OpenGLGeometryBufferBaseprotected
d_blendModeCEGUI::GeometryBufferprotected
d_clippingActiveCEGUI::OpenGLGeometryBufferBaseprotected
d_clipRectCEGUI::OpenGLGeometryBufferBaseprotected
d_effectCEGUI::OpenGLGeometryBufferBaseprotected
d_matrixCEGUI::OpenGLGeometryBufferBasemutableprotected
d_matrixValidCEGUI::OpenGLGeometryBufferBasemutableprotected
d_ownerCEGUI::OpenGLGeometryBufferBaseprotected
d_pivotCEGUI::OpenGLGeometryBufferBaseprotected
d_rotationCEGUI::OpenGLGeometryBufferBaseprotected
d_translationCEGUI::OpenGLGeometryBufferBaseprotected
d_verticesCEGUI::OpenGLGeometryBufferBaseprotected
default_appendGeometry(::CEGUI::Vertex const *const vbuff,::CEGUI::uint vertex_count) (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinline
default_appendVertex(::CEGUI::Vertex const &vertex) (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinline
default_getActiveTexture() const (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinline
default_getBatchCount() const (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinline
default_getRenderEffect() (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinline
default_getVertexCount() const (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinline
default_isClippingActive() const (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinline
default_reset() (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinline
default_setActiveTexture(::CEGUI::Texture *texture) (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinline
default_setClippingActive(bool const active) (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinline
default_setClippingRegion(::CEGUI::Rectf const &region) (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinline
default_setPivot(::CEGUI::Vector3f const &p) (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinline
default_setRenderEffect(::CEGUI::RenderEffect *effect) (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinline
default_setRotation(::CEGUI::Quaternion const &r) (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinline
default_setTranslation(::CEGUI::Vector3f const &t) (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinline
draw() const OpenGLGeometryBufferBase_wrapperinlinevirtual
GeometryBuffer()CEGUI::GeometryBufferprotected
GeometryBuffer()CEGUI::GeometryBufferprotected
getActiveTexture() const OpenGLGeometryBufferBase_wrapperinlinevirtual
getBatchCount() const OpenGLGeometryBufferBase_wrapperinlinevirtual
getBlendMode() const CEGUI::GeometryBuffervirtual
getBlendMode() const CEGUI::GeometryBuffervirtual
getMatrix() const CEGUI::OpenGLGeometryBufferBase
getMatrix() const CEGUI::OpenGLGeometryBufferBase
getRenderEffect()OpenGLGeometryBufferBase_wrapperinlinevirtual
getVertexCount() const OpenGLGeometryBufferBase_wrapperinlinevirtual
isClippingActive() const (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinlinevirtual
OpenGLGeometryBufferBase(OpenGLRendererBase &owner)CEGUI::OpenGLGeometryBufferBase
OpenGLGeometryBufferBase(OpenGLRendererBase &owner)CEGUI::OpenGLGeometryBufferBase
OpenGLGeometryBufferBase_wrapper(::CEGUI::OpenGLRendererBase &owner) (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinline
performBatchManagement() (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinline
reset()OpenGLGeometryBufferBase_wrapperinlinevirtual
setActiveTexture(::CEGUI::Texture *texture) (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinlinevirtual
CEGUI::OpenGLGeometryBufferBase::setActiveTexture(Texture *texture)CEGUI::OpenGLGeometryBufferBasevirtual
setBlendMode(const BlendMode mode)CEGUI::GeometryBuffervirtual
setBlendMode(const BlendMode mode)CEGUI::GeometryBuffervirtual
setClippingActive(bool const active)OpenGLGeometryBufferBase_wrapperinlinevirtual
setClippingRegion(::CEGUI::Rectf const &region) (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinlinevirtual
CEGUI::OpenGLGeometryBufferBase::setClippingRegion(const Rectf &region)CEGUI::OpenGLGeometryBufferBasevirtual
setPivot(::CEGUI::Vector3f const &p) (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinlinevirtual
CEGUI::OpenGLGeometryBufferBase::setPivot(const Vector3f &p)CEGUI::OpenGLGeometryBufferBasevirtual
setRenderEffect(::CEGUI::RenderEffect *effect) (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinlinevirtual
CEGUI::OpenGLGeometryBufferBase::setRenderEffect(RenderEffect *effect)CEGUI::OpenGLGeometryBufferBasevirtual
setRotation(::CEGUI::Quaternion const &r) (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinlinevirtual
CEGUI::OpenGLGeometryBufferBase::setRotation(const Quaternion &r)CEGUI::OpenGLGeometryBufferBasevirtual
setTranslation(::CEGUI::Vector3f const &t) (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinlinevirtual
CEGUI::OpenGLGeometryBufferBase::setTranslation(const Vector3f &t)CEGUI::OpenGLGeometryBufferBasevirtual
updateMatrix() const (defined in OpenGLGeometryBufferBase_wrapper)OpenGLGeometryBufferBase_wrapperinline
VertexList typedefCEGUI::OpenGLGeometryBufferBaseprotected
VertexList typedefCEGUI::OpenGLGeometryBufferBaseprotected
~GeometryBuffer()CEGUI::GeometryBuffervirtual
~GeometryBuffer()CEGUI::GeometryBuffervirtual
~OpenGLGeometryBufferBase() (defined in CEGUI::OpenGLGeometryBufferBase)CEGUI::OpenGLGeometryBufferBasevirtual
~OpenGLGeometryBufferBase() (defined in CEGUI::OpenGLGeometryBufferBase)CEGUI::OpenGLGeometryBufferBasevirtual