27 #ifndef _InventoryBase_h_
28 #define _InventoryBase_h_
30 #include "BoolArray2D.h"
31 #include <CEGUI/Rect.h>
41 virtual Sizef squarePixelSize()
const;
44 virtual void setContentSize(
int width,
int height);
47 int contentWidth()
const;
50 int contentHeight()
const;
54 int gridXLocationFromPixelPosition(
float x_pixel_location)
const;
58 int gridYLocationFromPixelPosition(
float y_pixel_location)
const;
62 virtual Rectf gridBasePixelRect()
const = 0;
70 #endif // end of guard _InventoryBase_h_
Main namespace for Crazy Eddie's GUI Library.
Definition: cegui/include/CEGUI/Affector.h:42
Definition: InventoryBase.h:37
Definition: BoolArray2D.h:35